#ifndef GAMEINGPLAYERLIST_H
#define GAMEINGPLAYERLIST_H
#include "Logic/Player.h"

class GameingPlayerlist
{
public:
	void tick(int deta);
	void addPlayer(Player_PTR pPlayer);
	Player_PTR getPlayer(ConectionID id)const;
	int  getSize()const;
	bool kickPlayer(const std::string& username);

private:
	std::vector<Player_PTR> m_players;
};
#endif 